
Voodoo3 represents a trio of new
video chips, but all will share the following features--some of which should be familiar
to 3Dfx-ophiles:
- AGP 2x/sidebands compliant
- .25-micron fabrication
- No AGP direct memory execution
- Single ASIC containing single-pass dual
texturing via dual graphics pipeline
- 2D based on optimized 128-bit Voodoo Banshee
core (Windows GDI hardware accelerator)
- 8.2-million transistors
- 100 billion operations per second
- 7 million triangles/sec.
- 256x256 maximum texture size
- 32-bit internal rendering
- 16-bit z-buffered output (22-bit effective)
- 4 to 16MB of SDRAM or SGRAM
- Bilinear, trilinear, and anisotropic
filtering
- Full floating-point triangle set-up engine
- Support for LCD panels up to 1280x1024
resolution
- Support for up to QXGA mode of 2048x1536
- TV-input/output
- 3D rendering up to 1920x1440
- Hardware assisted DVD playback with
planar-to-packed conversion
- Support for triangle strips and fans
- API support via D3D, OpenGL ICD, and Glide
(duh!)
The retail-ready Voodoo3-3000 will come
packing:
- 350MHz integrated RAMDAC
- 366Mtexels/s fill rate
- 166MHz internal clock speed
- Maximum resolution of 2048x1536 @ 75Hz
An AGP 4x version is also slated

